namespace crud2WSearch.Commands
{
public class PopupCommand : ICommand
{
public event EventHandler? CanExecuteChanged;
private Action<object> _Execute { get; set; }
private Predicate<object> _CanExecute { get; set; }
public PopupCommand(Action<object> ExecuteMethod, Predicate<object> CanExecuteMethod)
{
_Execute = ExecuteMethod;
_CanExecute = CanExecuteMethod;
}
public bool CanExecute(object? parameter)
{
return _CanExecute(parameter);
}
public void Execute(object? parameter)
{
_Execute(parameter);
}
}
}
This code defines a class named PopupCommand
that implements the ICommand
interface.
The ICommand
interface is commonly used in WPF and other XAML-based frameworks to represent a command that can be bound to user interface elements such as buttons.
Explanation as follows:
1. ICommand
Interface:
- The
ICommand
interface provides a standard way to handle commands in a user interface. - It includes the
CanExecute
andExecute
methods, along with theCanExecuteChanged
event.
2. PopupCommand
Class:
- The
PopupCommand
class implements theICommand
interface.
3. CanExecuteChanged
Event:
- This is an event of type
EventHandler
that is part of theICommand
interface. It is raised whenever the conditions for whether the command can execute (via theCanExecute
method) may have changed. - In this implementation, the event is nullable (
EventHandler?
) to indicate that it might be null.
4. Private Properties:
_Execute
is a private property of typeAction<object>
. It represents the method to be executed when the command is invoked._CanExecute
is a private property of typePredicate<object>
. It represents the method that determines whether the command can execute in its current state.
5. Constructor:
- The constructor takes two parameters:
ExecuteMethod
(anAction<object>
) andCanExecuteMethod
(aPredicate<object>
). These parameters are used to initialize the_Execute
and_CanExecute
properties, respectively.
6. CanExecute
Method:
- The
CanExecute
method is required by theICommand
interface. It checks whether the command can execute in its current state. It delegates this responsibility to the_CanExecute
method provided during construction.
7. Execute
Method:
- The
Execute
method is required by theICommand
interface. It is called when the command is invoked. It delegates the execution to the_Execute
method provided during construction.
This class is designed to encapsulate the logic associated with a command, making it easy to create instances of ICommand
in a concise way.
This is especially useful when defining commands for user interface elements like buttons in XAML-based frameworks.
It allows developers to specify the execution and can-execute logic in a clean and straightforward manner.